Kluster Duo
- Regular price
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$39.99 - Regular price
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- Sale price
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$39.99
Return Policy
We have a 30-day return policy, which means you have 30 days after receiving your item to request a return.
To be eligible for a return, your item must be in the same condition that you received it, unworn or unused, with tags, and in its original packaging. You’ll also need the receipt or proof of purchase.
To start a return, you can contact us at brian@tabletopcafe.ca. If your return is accepted, we’ll send you a return shipping label, as well as instructions on how and where to send your package. Items sent back to us without first requesting a return will not be accepted.
You can always contact us for any return question at brian@tabletopcafe.ca.
Damages and issues
Please inspect your order upon reception and contact us immediately if the item is defective, damaged or if you receive the wrong item, so that we can evaluate the issue and make it right.
Exceptions / non-returnable items
Certain types of items cannot be returned, like perishable goods (such as food, flowers, or plants), custom products (such as special orders or personalized items), and personal care goods (such as beauty products). We also do not accept returns for hazardous materials, flammable liquids, or gases. Please get in touch if you have questions or concerns about your specific item.
Unfortunately, we cannot accept returns on sale items or gift cards.
Exchanges
The fastest way to ensure you get what you want is to return the item you have, and once the return is accepted, make a separate purchase for the new item.
Refunds
We will notify you once we’ve received and inspected your return, and let you know if the refund was approved or not. If approved, you’ll be awarded store credit in the amount of the purchase. We do not do cash refunds.
Product Details
Experience the brand-new, wild adventure with Kluster DUO. Featuring larger and more sensitive spinner magnets, it brings about spectacular and even more epic twists! In Kluster DUO, much like in Kluster Classic, the game's objective remains simple. Magnets are distributed equally among players, who take turns placing a magnet within the area defined by the rope. However, when magnets attract each other during a player's turn, that player must collect them! On their turn, a player can either move the rope or attempt to repel magnets using magnetic force. The first player to place all their magnets wins the game. Why is it crazy?
- More sensitive magnets for spectacular twists of events. Intuitive rules for a quick start.
- Option to combine multiple boxes for epic multiplayer sessions.
- Quick games suitable for all family members aged 7 and above.
- Multiple game modes: Kluster +, Expert, and solo.