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Wizard's Cup

Regular price
$22.99
Regular price
$0.00
Sale price
$22.99
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    Return Policy

    We have a 30-day return policy, which means you have 30 days after receiving your item to request a return.

    To be eligible for a return, your item must be in the same condition that you received it, unworn or unused, with tags, and in its original packaging. You’ll also need the receipt or proof of purchase.

    To start a return, you can contact us at brian@tabletopcafe.ca. If your return is accepted, we’ll send you a return shipping label, as well as instructions on how and where to send your package. Items sent back to us without first requesting a return will not be accepted.

    You can always contact us for any return question at brian@tabletopcafe.ca.

    Damages and issues
    Please inspect your order upon reception and contact us immediately if the item is defective, damaged or if you receive the wrong item, so that we can evaluate the issue and make it right.

    Exceptions / non-returnable items
    Certain types of items cannot be returned, like perishable goods (such as food, flowers, or plants), custom products (such as special orders or personalized items), and personal care goods (such as beauty products). We also do not accept returns for hazardous materials, flammable liquids, or gases. Please get in touch if you have questions or concerns about your specific item.

    Unfortunately, we cannot accept returns on sale items or gift cards.

    Exchanges
    The fastest way to ensure you get what you want is to return the item you have, and once the return is accepted, make a separate purchase for the new item.

    Refunds
    We will notify you once we’ve received and inspected your return, and let you know if the refund was approved or not. If approved, you’ll be awarded store credit in the amount of the purchase. We do not do cash refunds.

    Wizard&

    Product Details

    Tonight starts the Wizards' Cup, a magical dueling tournament held once every century. As the king of a country, you will select the six best wizards from your kingdom and decide the order in which they will compete. Yes, your role ends there, and all that remains is to watch your trusted wizards battle it out.

    In Wizards Cup, you want to build the best team you can, anticipating how your opponent might attack. Each player starts with a set of 18 cards, and your opponent draws a card at random from your deck that must be one of the wizards on your team. You then choose five more wizards, arrange five of the six wizards into a deck, then place the sixth aside in a waiting zone.

    Each player reveals their top wizard and places it in the duel zone, then you see who wins. Resolve wizard powers first, then (if needed) compare the elements on these cards (e.g., light beats shadow, nature beats water); if they share the same element, compare values. The losing wizard heads to that player's discard pile, then they draw the next wizard from their deck to go against the opposing victorious wizard. Keep resolving duels until a player has no cards remaining; the other player claims a victory token.

    Each player can then swap one wizard from their six with an unused card, after which they again create a five-card deck and duel. Whoever collects two victory tokens first wins.